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Does this happen with other X11 compositors as well? Also, does it happen if you run the game with proton rather than wine?
FWIW I tried to reproduce this on plasma x11 with an Arc 140 iGPU and was not able to observe any artifacts, but I only tried running the game through proton as I don't have wine installed at the moment.
Is there an existing issue for this?
Are you using any gamescope patches or a forked version of gamescope?
Current Behavior
https://github.com/void-linux/void-packages/blob/bf7deb57efdb3ec65b02037f928727d6b1c1ea57/srcpkgs/gamescope/template
void-linux/void-packages#54145
After upgrading to 3.16.x solitare is full of artifacts and unplayable with gamescope
Steps To Reproduce
gamescope -W 1920 -H 1440 -- wine sol.exe
Hardware information
Software information
Which gamescope backends have the issue you are reporting?
Logging, screenshots, or anything else
3.16.x
3.14.x
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