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The problem is that UI flickers on World Canvas UI. But, not on all canvases. Only if canvases is moving (in my case - chil object of VR Contorller model).
Can you help me to solve this problem please?
UPD:
It's happens more often if you trying to use UI that's really near for ui raycaster. (but still must be properly highlighted, because m_NearDistance is 0.
Now i set m_nearDistane to -0.5 and that's help.
The text was updated successfully, but these errors were encountered:
Can you share a sample scene that can reproduce the problem? There are some similar issue posted on the Unity issue tracker, wandering if they are related.
Hello!
The problem is that UI flickers on World Canvas UI. But, not on all canvases. Only if canvases is moving (in my case - chil object of VR Contorller model).
Can you help me to solve this problem please?
UPD:
It's happens more often if you trying to use UI that's really near for ui raycaster. (but still must be properly highlighted, because m_NearDistance is 0.
Now i set m_nearDistane to -0.5 and that's help.
The text was updated successfully, but these errors were encountered: