diff --git a/neutral/killing/bomber b/neutral/killing/bomber index cc92663..f0daaf9 100644 --- a/neutral/killing/bomber +++ b/neutral/killing/bomber @@ -3,5 +3,5 @@ __Basics__ When there is no other bomb active, the **bomber** may place a bomb on a player during the day. At the end of the second night after it was placed, the bomb will explode, dealing a *basic attack* to the player and all other players visiting them. __Formalized__ -Start Day: Apply `Bomb` to @Selection (~Phase) [Quantity: %Number%, Condition: not (@(AttrSelf:Bomb) exists)] +Start Day: Apply `Bomb` to @Selection [Quantity: %Number%, Condition: not (@(AttrSelf:Bomb) exists)] Passive: Win [Condition: @All->Count is 1]