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Needing a dummy instance variable in shaders #49

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@janpaul123

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@janpaul123

If you don't need multiple instances of a geometry, you currently need a dummy instance variable. That's kind of confusing. It's not super common though, so for now we can maybe deal with it with just documentation?

Alternatively we can address this more properly in the framework itself, but it's a fairly deep change unfortunately.

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