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@@ -20,23 +20,32 @@ Download DeforumKeyframer.drfx from the [releases](https://github.com/Zarxrax/De
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![install](images/Install.jpg)
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## How to use
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First of all, because deforum uses frame numbers rather than timecodes, it is important to make sure that the frame rate in your DaVinci Resolve project settings and timeline settings match the frame rate that is used in Deforum. Unfortunately, Resolve only supports a limited selection of frame rates, so I would recommend going with a standard one like 24.
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### Setting the frame rate
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First of all, because Deforum uses frame numbers rather than timecodes, it is important to make sure that the frame rate in your DaVinci Resolve project settings and timeline settings match the frame rate that is used in Deforum. Unfortunately, Resolve only supports a limited selection of frame rates, so I would recommend going with a standard one like 24 or 30 (I would avoid decimals for simplicity). If you prefer to use a lower framerate like 12, there is a workaround that can be done to achieve this, which I will explain further on below. For now, just make sure that the frame rate in your project settings is a multiple of your target frame rate. For example, if you want to use a frame rate of 12 in Deforum, set up your project in resolve to use 24.
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### Applying the effect
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The effect can be used either on the Edit page or the Fusion page. If you will be working in a lower frame rate, or attempting to synchronize to audio, I recommend working in the Edit page.
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From the Edit page, create a new Solid Color (from the effects menu, Generators > Solid Color). Make sure the solid is long enough to contain your entire animation. Then right-click on the solid and select the option to create a new compound clip. Finally, locate the the DeforumKeyframer effect from the effects menu and drop it onto the compound clip.
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The effect can be used either on the Edit page or the Fusion page.
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If you want to use it on the Edit page, the easiest way is to create a new compound clip from a solid, then drop the DeforumKeyframer effect onto the compound clip. Make sure the solid is long enough to contain your entire animation.
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![solid](images/NewSolid.jpg)
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![effect](images/DeforumEffect.jpg)
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### Using the effect
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You can use the controls on the effect's "controls" page to set keyframes. Please note that curves/easing will not transfer over to Deforum!
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If you go to the "output" page and click the execute button, your keyframe data will populate into the various fields. You can copy and paste from these fields into the Deforum notebook.
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![controls](images/Controls.jpg) ![output](images/Output.jpg)
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### Working at a lower frame rate
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If you prefer to use a frame rate that is lower than what resolve supports, then we can achieve this by adjusting the clip speed settings.
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All you need to do is right click on the clip that the DeforumKeyframer effect was applied to, and select "change clip speed". Here, change the fps to match what you will be using in Deforum. To avoid confusion, I strongly recommend that you only select a number that is evenly divisible by your project framerate.
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While working like this, make sure not to place keyframes on adjacent frames, because it is likely that one of them will end up missing. For example, if your project is 24 frames per second, but you are working with a 12 frames per second clip, resolve will still actually display all 24 frames on the timeline, but only half of those frames can have unique keyframes!
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## Roadmap
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Future plans currently include:
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- Make additional versions that only expose either 2D or 3D controls
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- Look for workarounds to support more frame rates
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- Investigate different workflows to determine pros and cons of using on the Edit page vs the Fusion page
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## Source Code
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All code is in the file DeforumKeyframer.setting

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