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r.plucking bang issue #5

@equilet

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@equilet

o.route: doesn't understand "bang"

I get this when I attempt to draw in v.pluck. It appears that a bang is coming out of the 2nd outlet of that abstraction (loaded as a bpatcher). Happens on both mouse up and down. Looks like it originates via LCD. I might need to file this in vdot, but I figure I should post here first, as there might be other cases in which you want that bang to do something special.

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