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<title>ARC Raiders Bastion Spawns 2025</title> <style> body {font-family:-apple-system,Arial; margin:0; padding:20px; background:#0a0a0a; color:#e0e0e0; line-height:1.5;} h1 {text-align:center; color:#ffb800; font-size:28px; margin:10px 0 5px;} .intro {text-align:center; max-width:700px; margin:0 auto 30px; font-size:18px; color:#ffb800;} input {width:100%; padding:16px; margin:20px 0; font-size:18px; background:#222; color:white; border:1px solid #555; border-radius:10px; box-sizing:border-box;} table {width:100%; border-collapse:collapse; background:#111;} th,td {padding:16px; border-bottom:1px solid #333;} th {background:#1f1f1f; color:#ffb800;} .map {color:#ffb800; font-weight:600; font-size:21px;} .tips {color:#bbb; font-size:15px;} .footer {text-align:center; margin:40px 0 20px; font-size:14px; color:#777;} a {color:#ffb800;} </style>

ARC Raiders Bastion Spawns

Bastions = fast cells. They respawn in the same spot 5–10 min after death. Stella lower bay is free loot every run. Blue Gate is solo heaven. All spots current Dec 2025.

MapSpawn PointsFarm Notes
Interactive maps: MapGenieMetaForge
<script> const data=[{map:"Stella Montis",points:["Lower Loading Bay – center"],tips:"Near 100%. Snipe from catwalks."}, {map:"The Blue Gate",points:["Tunnels under Headhouse","Headhouse dome","Outer Gates checkpoint","Maintenance Bunker","Raider’s Refuge","Warehouse Complex"],tips:"Best solo map. Tunnel spawn is free."}, {map:"Spaceport",points:["Rocket Assembly","Vehicle Maintenance yard","Container Storage","West/East Hangars","Launch Towers"],tips:"All outdoor, easy to spot."}, {map:"Buried City",points:["Hospital street","Piazza Arbusto","Town Hall steps","Northern Plaza","Hospital roof"],tips:"Fast loops, very consistent."}, {map:"Dam Battlegrounds",points:["North of Hydroponic Dome","Testing Annex left","North Complex bridges","Water Treatment hill"],tips:"Lowest rate but still works."}]; const tbody=document.getElementById("body"); function render(f=""){tbody.innerHTML="";data.filter(r=>r.map.toLowerCase().includes(f)||r.points.some(p=>p.toLowerCase().includes(f))||r.tips.toLowerCase().includes(f)).forEach(r=>{const tr=document.createElement("tr");tr.innerHTML=`${r.map}${r.points.join("
")}${r.tips}`;tbody.appendChild(tr);});} document.getElementById("search").addEventListener("input",e=>render(e.target.value.toLowerCase())); render(); </script>

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