This document contains information about how to configure an editor to use SourceKit-LSP. If your editor is not listed below, but it supports the Language Server Protocol (LSP), see Other Editors.
To use SourceKit-LSP with Visual Studio Code, you will need the SourceKit-LSP Visual Studio Code extension. Documentation for Building and Installing is in the extension's README. There is also information about Configuration. The most common settings are listed below.
After installing the extension, settings for SourceKit-LSP can be found in Preferences > Settings
under
Extensions > SourceKit-LSP
or by searching for the setting prefix
sourcekit-lsp.
.
sourcekit-lsp.serverPath
: The path to sourcekit-lsp executablesourcekit-lsp.toolchainPath
: The path to the swift toolchain (setsSOURCEKIT_TOOLCHAIN_PATH
)sourcekit-lsp.tracing.server
: Traces the communication between VS Code and the SourceKit-LSP language server
Before using SourceKit-LSP with Sublime Text, you will need to install the LSP package from Package Control. To configure SourceKit-LSP, open the LSP package's settings. The following snippet should be enough to get started with Swift.
You will need the path to the sourcekit-lsp
executable and the Swift toolchain for the "command" and "env" sections.
{
"clients":
{
"SourceKit-LSP":
{
"enabled": true,
"command": [
"<path to sourcekit-lsp>"
],
"env": {
"SOURCEKIT_TOOLCHAIN_PATH": "<path to toolchain>",
},
"languages": [
{
"scopes": ["source.swift"],
"syntaxes": [
"Packages/Swift/Syntaxes/Swift.tmLanguage",
],
"languageId": "swift"
},
{
"scopes": ["source.c"],
"syntaxes": ["Packages/C++/C.sublime-syntax"],
"languageId": "c"
},
{
"scopes": ["source.c++"],
"syntaxes": ["Packages/C++/C++.sublime-syntax"],
"languageId": "cpp"
},
{
"scopes": ["source.objc"],
"syntaxes": ["Packages/Objective-C/Objective-C.sublime-syntax"],
"languageId": "objective-c"
},
{
"scopes": ["source.objc++"],
"syntaxes": ["Packages/Objective-C/Objective-C++.sublime-syntax"],
"languageId": "objective-cpp"
},
]
}
}
}
SourceKit-LSP should work with any editor that supports the Language Server Protocol
(LSP). Each editor has its own mechanism for configuring an LSP server, so consult your editor's
documentation for the specifics. In general, you can configure your editor to use SourceKit-LSP for
Swift, C, C++, Objective-C and Objective-C++ files; the editor will need to be configured to find
the sourcekit-lsp
executable (see the top-level README for build instructions), which
expects to communicate with the editor over stdin
and stdout
.