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Entry.cs
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37 lines (36 loc) · 793 Bytes
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using Spectrum.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Spectrum
{
/// <summary>
/// The main class.
/// </summary>
public static class Entry<T> where T : SpectrumGame, new()
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
public static void Main(string[] args)
{
LoadHelper.SetMainAssembly<T>();
#if !DEBUG
try
{
#endif
using (var game = new T())
game.Run();
#if !DEBUG
}
catch (Exception e)
{
DebugPrinter.Print(e.ToString());
}
#endif
}
}
}