Skip to content

Backport negative scale handling for backface culling #75

@alexlarsson

Description

@alexlarsson

It turns out that three.js has some special code to handle negative scaling in the backface culling code. If the determinant of the transform matrix is negative it auto-flips back and front faces.
If this support is backported, we should also revert d33040a

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions