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Sanderfrenken's sprite sheet tool added new default animations. While they are missing most clothing articles, weapons, etc. they should eventually fill in.
We should add support for these new animations.
Looking at the definition file for a paritcular component, here is their naming scheme:
Sanderfrenken's sprite sheet tool added new default animations. While they are missing most clothing articles, weapons, etc. they should eventually fill in.
We should add support for these new animations.
Looking at the definition file for a paritcular component, here is their naming scheme:

https://github.com/sanderfrenken/Universal-LPC-Spritesheet-Character-Generator/blob/master/sheet_definitions/beards_french.json
for reference.
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