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Keep volume when camera clips into bounding box #322

@ShrimpCryptid

Description

@ShrimpCryptid

Use Case

Currently, the volume disappears when the camera clips into its bounding box.

Solution

  • Change volume to render backfaces
  • Change ray origin to reflect camera position when camera clips into the volume (t value should start inside volume data)

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Please describe any alternatives you've considered, even if you've dismissed them

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