Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement timezone calculations in Rust for a performance boost #202

Open
ariebovenberg opened this issue Jan 28, 2025 · 0 comments
Open
Labels
enhancement New feature or request

Comments

@ariebovenberg
Copy link
Owner

Timezone calculations currently use Python's zoneinfo module—even in the Rust implementation of whenever. This leaves quite a lot of performance on the table, since dealing with Python classes comes with quite some overhead. An earlier benchmark indicates timezone switches can be 3-4x faster (#145).

Downside is the amount of work required: basically reimplementing big parts of the zoneinfo module. An interesting option is to reuse code from the Jiff crate as suggested here

@ariebovenberg ariebovenberg added the enhancement New feature or request label Jan 28, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant