Use low-level mesh and texture APIs to achieve fast updates to a person's brush strokes by integrating RealityKit with ARKit and SwiftUI.
- Note: This sample code project is associated with WWDC24 session 10104: Build a spatial drawing app with RealityKit.
To run this sample code, you'll need:
- An Apple Vision Pro with visionOS 2 or later
- Xcode 16 or later
Because this sample app uses ARKit hand tracking on visionOS, drawing features aren't available in the visionOS simulator.