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Copy pathCookieMatching.go
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CookieMatching.go
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/*
Assume you are an awesome parent and want to give your children some cookies. But, you should give each child at most one cookie. Each child i has a greed factor gi, which is the minimum size of a cookie that the child will be content with; and each cookie j has a size sj. If sj >= gi, we can assign the cookie j to the child i, and the child i will be content. Your goal is to maximize the number of your content children and output the maximum number.
Note:
You may assume the greed factor is always positive.
You cannot assign more than one cookie to one child.
Example 1:
Input: [1,2,3], [1,1]
Output: 1
Explanation: You have 3 children and 2 cookies. The greed factors of 3 children are 1, 2, 3.
And even though you have 2 cookies, since their size is both 1, you could only make the child whose greed factor is 1 content.
You need to output 1.
Example 2:
Input: [1,2], [1,2,3]
Output: 2
Explanation: You have 2 children and 3 cookies. The greed factors of 2 children are 1, 2.
You have 3 cookies and their sizes are big enough to gratify all of the children,
You need to output 2.
*/
package main
import (
"fmt"
"sort"
)
func main() {
tests := [][][]int{{{1, 2, 3}, {1, 1}}, {{1, 2}, {1, 2, 3}}}
for _, test := range tests {
fmt.Printf("findContentChildren(%v, %v) == %d\n", test[0], test[1], findContentChildren(test[0], test[1]))
}
}
func findContentChildren(g []int, s []int) int {
// sort greed factor and cookie lists
sort.Ints(g)
sort.Ints(s)
// mark indexs of eaten cookies as true
eatenCookies := map[int]bool{}
// total of satisfied children
satisfiedChildren := 0
for i := 0; i < len(g); i++ {
greedFactor := g[i]
// find the smallest cookie that can satisfy this greed factor
for j := 0; j < len(s); j++ {
cookieSize := s[j]
_, eaten := eatenCookies[j]
if (cookieSize >= greedFactor) && !eaten {
eatenCookies[j] = true
satisfiedChildren++
break
}
}
}
return satisfiedChildren
}