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Format on save for all filetypes with a language server #956

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@dlukes

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@dlukes

I'm trying to figure out the best way to set up format on save for all filetypes which have a language server. At first, I thought I could just do this, and at worst, I'd maybe have to silence warnings/errors if no language server is running:

autocmd BufWritePre * call LanguageClient#textDocument_formatting_sync()

As it turns out, this does work for filetypes which have a language server, but hangs indefinitely on save for filetypes which don't, waiting forever in this loop in LanguageClient_runSync (presumably because the Rust bridge isn't there to respond?):

while len(l:LanguageClient_runSync_outputs) == 0
sleep 100m
endwhile

So I searched the issue tracker and found out about LanguageClient#isAlive, which I thought I could use at runtime to determine whether LanguageClient#textDocument_formatting_sync is safe to run (presumably, if LanguageClient#isAlive, then the call won't hang). However, as per the suggestion in the linked comment, I would need to use LanguageClient_runSync to run LanguageClient#isAlive synchronously, which means we get stuck in the aforementioned while loop once again.

So I ended up devising with the following solution, which seems to be working so far:

execute 'autocmd FileType '
  \ . join(keys(g:LanguageClient_serverCommands), ',')
  \ . ' autocmd BufWritePre <buffer> call LanguageClient#textDocument_formatting_sync()'

In other words: install a FileType autocommand, which sets up a per-buffer autocommand to run LSP formatting for each buffer belonging to one of the supported filetypes. To make matters worse, the whole thing has to be wrapped in an execute, because we need determine the list of supported filetypes based on the keys of g:LanguageClient_serverCommands.

This feels somewhat baroque and complicated, so I was wondering whether I've missed a more obvious, cleaner way, that someone better acquainted with the internals of the project might recommend over this? :)

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