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I found the solution: add new line in the worldserver.conf: SupportedLocales = 0, x # x=your language code. But, even so I moved the enUS dbc files to $AC_CODE_FOLDER/env/dist/data/dbc/enUS folder to configure the server in multiple language mode, the worldserver still request dbc files in the path $AC_CODE_FOLDER/env/dist/data/dbc/enUS. What the problem is? thanks! |
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Hello team
I have deployed the player bots fork on the Ubuntu 24.06 server, it works properly with the enUS client, the client version is 3.3.5a(12340). https://github.com/mod-playerbots
When I use the other language client to login this sever , I can login the game server successfully, but the server process worldserver will crashed down when I say anything in the game chat channels.(local defense channel or the local trade channel).
It looks like the problem is the resource In the folder $AC_CODE_FOLDER/env/dist/Data (enUS) unable to work with other language client. In this situation, Maybe there have other problems I haven’t found.
Is it possible to do some configurations or coding to support multiple language client connect to one sever simultaneously?
Thank you guys in advance!!
Best Regards
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