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Reset versions and update build scripts
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-14
lines changed

6 files changed

+9
-14
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build.gradle

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@@ -33,16 +33,6 @@ dependencies {
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bots project(":example-bots")
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}
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test {
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debugOptions {
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enabled = true
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host = 'localhost'
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port = 5005
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server = true
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suspend = true
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}
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}
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def serverJar = configurations.engine.singleFile
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task buildMap(type: JavaExec, dependsOn: [':engine:build']) {

client/visualizer/src/config.ts

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*/
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export function defaults(supplied?: any): Config {
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let conf: Config = {
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gameVersion: "2022.2.2.4", //TODO: Change this on each release!
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gameVersion: "2.2.1", //TODO: Change this on each release!
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fullscreen: false,
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width: 600,
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height: 600,

client/visualizer/visualizer.html

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<div id="client" />
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<script
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type="text/javascript"
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src="/clients/2022/out/app.js"
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src="app.js"
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charset="utf-8"
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></script>
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<script type="text/javascript">

engine/build.gradle

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dependencies {
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implementation(
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[group: 'org.slf4j', name: 'slf4j-api', version: '2.0.6'],
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[group: 'org.slf4j', name: 'slf4j-simple', version: '2.0.6'],
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[group: 'org.apache.commons', name: 'commons-lang3', version: '3.12.0'],
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[group: 'commons-cli', name: 'commons-cli', version: '1.5.0'],
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[group: 'commons-io', name: 'commons-io', version: '2.11.0'],

engine/src/main/battlecode/common/GameConstants.java

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@@ -9,7 +9,7 @@ public class GameConstants {
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/**
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* The current spec version the server compiles with.
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*/
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public static final String SPEC_VERSION = "2022.2.2.4";
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public static final String SPEC_VERSION = "2.2.1";
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// *********************************
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// ****** MAP CONSTANTS ************

specs/specs.md.html

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# Formal specification
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*This is the formal specification of the Battlecode 2022 game.* Current version: *2022.2.2.4*
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*This is the formal specification of the Battlecode 2022 game.* Current version: *2.2.1*
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**Welcome to Battlecode 2022: Mutation.**
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# Appendix: Changelog
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- Version 2.2.1 (January 6, 2023)
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- Updated deploy scripts for new Battlecode infrastructure
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- Version 2022.2.1.0 (January 26, 2022)
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- Engine:
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- Fix bug impacting correct Vortex Anomaly behavior

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