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Prevent loss of cached newly added Components when switching worlds. … #46

Prevent loss of cached newly added Components when switching worlds. …

Prevent loss of cached newly added Components when switching worlds. … #46

Triggered via push July 9, 2026 08:02
Status Cancelled
Total duration 1m 14s
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Matrix: typechecking
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16 errors
typechecking (ubuntu-latest, 3.10)
The run was canceled by @benmoran56.
typechecking (ubuntu-latest, 3.8)
The run was canceled by @benmoran56.
typechecking (ubuntu-latest, 3.12-dev)
The run was canceled by @benmoran56.
typechecking (ubuntu-latest, 3.11)
The run was canceled by @benmoran56.
typechecking (ubuntu-latest, 3.9)
The run was canceled by @benmoran56.
typechecking (windows-latest, 3.10)
The run was canceled by @benmoran56.
typechecking (macos-latest, 3.8)
The run was canceled by @benmoran56.
typechecking (macos-latest, 3.11)
The run was canceled by @benmoran56.
typechecking (macos-latest, 3.12-dev)
The run was canceled by @benmoran56.
typechecking (macos-latest, 3.9)
The run was canceled by @benmoran56.
typechecking (macos-latest, 3.10)
The run was canceled by @benmoran56.
typechecking (windows-latest, 3.8)
The run was canceled by @benmoran56.
type checking
The run was canceled by @benmoran56.
typechecking (windows-latest, 3.12-dev)
The run was canceled by @benmoran56.
typechecking (windows-latest, 3.9)
The run was canceled by @benmoran56.
typechecking (windows-latest, 3.11)
The run was canceled by @benmoran56.