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  • Effects on characters, rooms, items, and areas.

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  • NPC Commands: ``` create npc <npc name> set npc <npc id> name <npc name> set npc <npc id> desc <npc desc> ``` All shops will have "owner" npcs. The store will be considered "closed" if the NPC is not present. This feature will come in handy when we add a day/night cycle. The shop owners will lock up and go home for the evening. Note: NPCs are different than mobs, as mobs are generated by spawners and not saved to the database. NPCs are static characters for interaction, such as shop owners, trainers, village inhabitants, etc.

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    2/3 issues closed
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    5/7 issues closed