Weighted blended OIT and unsorted transparent #21782
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Objective
Implements WBOIT https://learnopengl.com/Guest-Articles/2020/OIT/Weighted-Blended as an alternative to exact OIT. Compared to current exact oit, it uses constant memory that is independent of layers and does not require sorting in the shader, potentially offering better performance. The major limitation is that WBOIT is inaccurate when alpha is close to opacity.
Also adds unsorted transparent which skips cpu sorting for performance.
Solution
OrderIndependentTransparencyis renamed toExactOitWeightedBlendedOitcomponent to the camera and set material alpha mode toAlphaMode::WeightedBlend.AlphaMode::UnsortedBlend/Add/Multiply.Testing
Added WBOIT to the
order_independent_transparencyexample.Showcase