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modern
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local Library = {}
local UILib = Instance.new("ScreenGui")
local TabXPosition = 30
UILib.Name = "UILib"
UILib.Parent = game:GetService("CoreGui")
UILib.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
function Library:Tab(name)
local Tab = Instance.new("TextLabel")
local TabFrame = Instance.new("Frame")
local TabFrameSize = 0
local TabMouseLeft = true
local TabFrameMouseLeft = true
local DropDownFrameMouseLeft = true
local ButtonListLayout = Instance.new("UIListLayout")
local function dragify(Frame)
local dragToggle = nil
local dragInput = nil
local dragStart = nil
local dragPos = nil
local startPos = nil
local Delta = nil
local Position = nil
local function updateInput(input)
Delta = input.Position - dragStart
Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
game:GetService("TweenService"):Create(Frame, TweenInfo.new(.15), {Position = Position}):Play()
end
Frame.InputBegan:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) then
dragToggle = true
dragStart = input.Position
startPos = Frame.Position
input.Changed:Connect(function()
if (input.UserInputState == Enum.UserInputState.End) then
dragToggle = false
end
end)
end
end)
Frame.InputChanged:Connect(function(input)
if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
dragInput = input
end
end)
game:GetService("UserInputService").InputChanged:Connect(function(input)
if (input == dragInput and dragToggle) then
updateInput(input)
end
end)
end
Tab.Name = name
Tab.Parent = UILib
Tab.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
Tab.BorderSizePixel = 0
Tab.Position = UDim2.new(0, TabXPosition, 0, 30)
Tab.Size = UDim2.new(0, 120, 0, 20)
Tab.Font = Enum.Font.SciFi
Tab.Text = name
Tab.TextColor3 = Color3.new(1, 1, 1)
Tab.TextSize = 14
Tab.MouseEnter:Connect(function()
TabMouseLeft = false
TabFrame:TweenSize(UDim2.new(0, 120, 0, TabFrameSize), Enum.EasingDirection.In, Enum.EasingStyle.Sine, 0.25, true)
while TabFrame.Size ~= UDim2.new(0, 120, 0, TabFrameSize) do
wait()
end
for i, v in pairs(TabFrame:GetChildren()) do
if not v:IsA("UIListLayout") then
v.Visible = true
end
end
end)
Tab.MouseLeave:Connect(function()
TabMouseLeft = true
if TabFrameMouseLeft and DropDownFrameMouseLeft then
for i, v in pairs(TabFrame:GetChildren()) do
if not v:IsA("UIListLayout") then
v.Visible = false
end
end
TabFrame:TweenSize(UDim2.new(0, 120, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 0.25, true)
end
end)
TabXPosition = TabXPosition + 130
dragify(Tab)
TabFrame.Name = "TabFrame"
TabFrame.Parent = Tab
TabFrame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
TabFrame.BorderSizePixel = 0
TabFrame.Position = UDim2.new(0, 0, 0, 20)
TabFrame.Size = UDim2.new(0, 120, 0, 0)
TabFrame.MouseEnter:Connect(function()
TabFrameMouseLeft = false
end)
TabFrame.MouseLeave:Connect(function()
TabFrameMouseLeft = true
if TabMouseLeft and DropDownFrameMouseLeft then
for i, v in pairs(TabFrame:GetChildren()) do
if not v:IsA("UIListLayout") then
v.Visible = false
end
end
TabFrame:TweenSize(UDim2.new(0, 120, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 0.25, true)
end
end)
ButtonListLayout.Name = "ButtonListLayout"
ButtonListLayout.Parent = TabFrame
ButtonListLayout.SortOrder = Enum.SortOrder.LayoutOrder
local TabLibrary = {}
function TabLibrary:Button(text, func)
TabFrameSize = TabFrameSize + 20
local Button = Instance.new("TextButton")
Button.Name = text
Button.Parent = TabFrame
Button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
Button.BorderSizePixel = 0
Button.Size = UDim2.new(0, 120, 0, 20)
Button.Font = Enum.Font.SciFi
Button.Text = " " .. text
Button.TextColor3 = Color3.new(1, 1, 1)
Button.TextSize = 14
Button.TextXAlignment = Enum.TextXAlignment.Left
Button.Visible = false
Button.MouseButton1Click:Connect(func)
end
function TabLibrary:DropDown(text, drops, func)
TabFrameSize = TabFrameSize + 20
local DropDownButton = Instance.new("TextButton")
local DropDownOpened = false
local DropDownFrame = Instance.new("Frame")
local DropDownFrameSize = 0
local DropDownListLayout = Instance.new("UIListLayout")
DropDownButton.Name = text
DropDownButton.Parent = TabFrame
DropDownButton.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
DropDownButton.BorderSizePixel = 0
DropDownButton.Size = UDim2.new(0, 120, 0, 20)
DropDownButton.Font = Enum.Font.SciFi
DropDownButton.Text = text
DropDownButton.TextColor3 = Color3.new(1, 1, 1)
DropDownButton.TextSize = 14
DropDownButton.Visible = false
DropDownButton.MouseButton1Click:Connect(function()
if DropDownOpened then
for i, v in pairs(DropDownFrame:GetChildren()) do
if v:IsA("TextButton") then
v.Visible = false
end
end
DropDownFrame:TweenSize(UDim2.new(0, 120, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 0.25, true)
DropDownOpened = false
DropDownMouseLeft = true
else
DropDownFrame:TweenSize(UDim2.new(0, 120, 0, DropDownFrameSize), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 0.25, true)
while DropDownFrame.Size ~= UDim2.new(0, 120, 0, DropDownFrameSize) do
wait()
end
for i, v in pairs(DropDownFrame:GetChildren()) do
if v:IsA("TextButton") then
v.Visible = true
end
end
DropDownOpened = true
end
end)
DropDownFrame.Name = "DropDownFrame"
DropDownFrame.Parent = DropDownButton
DropDownFrame.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
DropDownFrame.BorderSizePixel = 0
DropDownFrame.Position = UDim2.new(0, 0, 0, 20)
DropDownFrame.Size = UDim2.new(0, 120, 0, 0)
Tab.MouseLeave:Connect(function()
for i, v in pairs(DropDownFrame:GetChildren()) do
if v:IsA("TextButton") then
v.Visible = false
end
end
DropDownFrame.Size = UDim2.new(0, 120, 0, 0)
DropDownOpened = false
DropDownMouseLeft = true
end)
TabFrame.MouseLeave:Connect(function()
for i, v in pairs(DropDownFrame:GetChildren()) do
if v:IsA("TextButton") then
v.Visible = false
end
end
DropDownFrame.Size = UDim2.new(0, 120, 0, 0)
DropDownOpened = false
DropDownMouseLeft = true
end)
DropDownFrame.MouseEnter:Connect(function()
DropDownFrameMouseLeft = false
end)
DropDownFrame.MouseLeave:Connect(function()
DropDownFrameMouseLeft = true
if TabMouseLeft and TabFrameMouseLeft then
for i, v in pairs(TabFrame:GetChildren()) do
if not v:IsA("UIListLayout") then
v.Visible = true
end
end
TabFrame:TweenSize(UDim2.new(0, 120, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 0.25, true)
for i, v in pairs(DropDownFrame:GetChildren()) do
if v:IsA("TextButton") then
v.Visible = false
end
end
DropDownFrame.Size = UDim2.new(0, 120, 0, 0)
DropDownOpened = false
DropDownMouseLeft = true
end
end)
DropDownListLayout.Name = "DropDownListLayout"
DropDownListLayout.Parent = DropDownFrame
DropDownListLayout.SortOrder = Enum.SortOrder.LayoutOrder
for i, v in pairs(drops) do
DropDownFrameSize = DropDownFrameSize + 20
DropDownFrame.Size = UDim2.new(0, 120, 0, DropDownFrameSize)
local DropsButton = Instance.new("TextButton")
DropsButton.Name = v
DropsButton.Parent = DropDownFrame
DropsButton.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
DropsButton.BorderSizePixel = 0
DropsButton.Size = UDim2.new(0, 120, 0, 20)
DropsButton.Font = Enum.Font.SciFi
DropsButton.Text = " " .. v
DropsButton.TextColor3 = Color3.new(1, 1, 1)
DropsButton.TextSize = 14
DropsButton.Visible = false
DropsButton.MouseButton1Click:Connect(function()
for i, v in pairs(DropDownFrame:GetChildren()) do
if v:IsA("TextButton") then
v.Visible = false
end
end
DropDownFrame:TweenSize(UDim2.new(0, 120, 0, 0), Enum.EasingDirection.Out, Enum.EasingStyle.Sine, 0.25, true)
DropDownOpened = false
DropDownMouseLeft = true
func(v)
end)
end
DropDownFrame.Size = UDim2.new(0, 120, 0, 0)
end
function TabLibrary:Label(name, text)
TabFrameSize = TabFrameSize + 20
local Label = Instance.new("TextLabel")
Label.Name = name
Label.Parent = TabFrame
Label.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
Label.BorderSizePixel = 0
Label.Size = UDim2.new(0, 120, 0, 20)
Label.Font = Enum.Font.SciFi
Label.Text = " " .. text
Label.TextColor3 = Color3.new(1, 1, 1)
Label.TextSize = 14
Label.TextXAlignment = Enum.TextXAlignment.Left
Label.Visible = false
end
function TabLibrary:TextBox(text, func)
TabFrameSize = TabFrameSize + 20
local TextBox = Instance.new("TextBox")
TextBox.Name = text
TextBox.Parent = TabFrame
TextBox.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
TextBox.BorderSizePixel = 0
TextBox.Size = UDim2.new(0, 120, 0, 20)
TextBox.Font = Enum.Font.SciFi
TextBox.PlaceholderColor3 = Color3.fromRGB(128, 128, 128)
TextBox.PlaceholderText = text
TextBox.Text = ""
TextBox.TextColor3 = Color3.new(1, 1, 1)
TextBox.TextSize = 14
TextBox.Visible = false
TextBox.FocusLost:Connect(function(Enter)
if Enter then
func(TextBox.Text)
end
end)
end
function TabLibrary:Toggle(text, func)
TabFrameSize = TabFrameSize + 20
local ToggleLabel = Instance.new("TextLabel")
local ToggleButton = Instance.new("TextButton")
ToggleLabel.Name = text
ToggleLabel.Parent = TabFrame
ToggleLabel.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
ToggleLabel.BorderSizePixel = 0
ToggleLabel.Size = UDim2.new(0, 120, 0, 20)
ToggleLabel.Font = Enum.Font.SciFi
ToggleLabel.Text = " " .. text
ToggleLabel.TextColor3 = Color3.new(1, 1, 1)
ToggleLabel.TextSize = 14
ToggleLabel.TextXAlignment = Enum.TextXAlignment.Left
ToggleLabel.Visible = false
ToggleButton.Name = "ToggleButton"
ToggleButton.Parent = ToggleLabel
ToggleButton.BackgroundColor3 = Color3.new(1, 0, 0)
ToggleButton.Position = UDim2.new(0, 102, 0, 2)
ToggleButton.Size = UDim2.new(0, 16, 0, 16)
ToggleButton.Font = Enum.Font.SourceSans
ToggleButton.Text = ""
ToggleButton.TextColor3 = Color3.new(0, 0, 0)
ToggleButton.TextSize = 14
ToggleButton.Visible = false
ToggleButton.MouseButton1Click:Connect(function()
if ToggleButton.BackgroundColor3 == Color3.new(1, 0, 0) then
ToggleButton.BackgroundColor3 = Color3.new(0, 1, 0)
func(true)
else
ToggleButton.BackgroundColor3 = Color3.new(1, 0, 0)
func(false)
end
end)
Tab.MouseEnter:Connect(function()
ToggleButton.Visible = true
end)
Tab.MouseLeave:Connect(function()
if TabFrameMouseLeft and DropDownFrameMouseLeft then
ToggleButton.Visible = false
end
end)
TabFrame.MouseEnter:Connect(function()
ToggleButton.Visible = true
end)
TabFrame.MouseLeave:Connect(function()
if TabMouseLeft and DropDownFrameMouseLeft then
ToggleButton.Visible = false
end
end)
end
return TabLibrary
end
return Library