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Program.cs
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using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Xml.Linq;
namespace ConsoleApplication
{
public class Program
{
public static void Main(string[] args)
{
// we are assuming resgen is run with 'dotnet run'
// so we can use relative paths
foreach (string folder in Directory.EnumerateDirectories(".."))
{
string moduleName = Path.GetFileName(folder);
string resourcePath = Path.Combine(folder, "resources");
if (Directory.Exists(resourcePath))
{
string genFolder = Path.Combine(folder, "gen");
if (!Directory.Exists(genFolder))
{
Directory.CreateDirectory(genFolder);
}
foreach (string resxPath in Directory.EnumerateFiles(resourcePath, "*.resx"))
{
string className = Path.GetFileNameWithoutExtension(resxPath);
string sourceCode = GetStronglyTypeCsFileForResx(resxPath, moduleName, className);
string outPath = Path.Combine(genFolder, className + ".cs");
Console.WriteLine("ResGen for " + outPath);
File.WriteAllText(outPath, sourceCode);
}
}
}
}
private static string GetStronglyTypeCsFileForResx(string xmlPath, string moduleName, string className)
{
// Example
//
// className = Full.Name.Of.The.ClassFoo
// shortClassName = ClassFoo
// namespaceName = Full.Name.Of.The
string shortClassName = className;
string namespaceName = null;
int lastIndexOfDot = className.LastIndexOf('.');
if (lastIndexOfDot != -1)
{
namespaceName = className.Substring(0, lastIndexOfDot);
shortClassName = className.Substring(lastIndexOfDot + 1);
}
var entries = new StringBuilder();
XElement root = XElement.Parse(File.ReadAllText(xmlPath));
foreach (var data in root.Elements("data"))
{
string value = data.Value.Replace("\n", "\n ///");
string name = data.Attribute("name").Value.Replace(' ', '_');
entries.AppendFormat(ENTRY, name, value);
}
string bodyCode = string.Format(BODY, shortClassName, moduleName, entries.ToString(), className);
if (namespaceName != null)
{
bodyCode = string.Format(NAMESPACE, namespaceName, bodyCode);
}
string resultCode = string.Format(BANNER, bodyCode).Replace("\r\n?|\n", "\r\n");
return resultCode;
}
private static readonly string BANNER = @"
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a dotnet run from src\ResGen folder.
// To add or remove a member, edit your .resx file then rerun src\ResGen.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
{0}
";
private static readonly string NAMESPACE = @"
namespace {0} {{
{1}
}}
";
private static readonly string BODY = @"
using System;
using System.Reflection;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
[global::System.CodeDom.Compiler.GeneratedCodeAttribute(""System.Resources.Tools.StronglyTypedResourceBuilder"", ""4.0.0.0"")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class {0} {{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute(""Microsoft.Performance"", ""CA1811:AvoidUncalledPrivateCode"")]
internal {0}() {{
}}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {{
get {{
if (object.ReferenceEquals(resourceMan, null)) {{
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager(""{1}.resources.{3}"", typeof({0}).GetTypeInfo().Assembly);
resourceMan = temp;
}}
return resourceMan;
}}
}}
/// <summary>
/// Overrides the current threads CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {{
get {{
return resourceCulture;
}}
set {{
resourceCulture = value;
}}
}}
{2}
}}
";
private static readonly string ENTRY = @"
/// <summary>
/// Looks up a localized string similar to {1}
/// </summary>
internal static string {0} {{
get {{
return ResourceManager.GetString(""{0}"", resourceCulture);
}}
}}
";
}
}