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FSharp.Compiler.Service.Demos.fsproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{906AF4B9-E040-44FC-A314-60FF23D2BCC5}</ProjectGuid>
<OutputType>Library</OutputType>
<RootNamespace>FSharp.Compiler.Service.Demos</RootNamespace>
<AssemblyName>FSharp.Compiler.Service.Demos</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<TargetFSharpCoreVersion>4.3.1.0</TargetFSharpCoreVersion>
<Name>FSharp.Compiler.Service.Demos</Name>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<Tailcalls>false</Tailcalls>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Debug\FSharp.Compiler.Service.Demos.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<Tailcalls>true</Tailcalls>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Release\FSharp.Compiler.Service.Demos.XML</DocumentationFile>
</PropertyGroup>
<PropertyGroup>
<MinimumVisualStudioVersion Condition="'$(MinimumVisualStudioVersion)' == ''">11</MinimumVisualStudioVersion>
</PropertyGroup>
<Choose>
<When Condition="'$(VisualStudioVersion)' == '11.0'">
<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets')">
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\..\Microsoft SDKs\F#\3.0\Framework\v4.0\Microsoft.FSharp.Targets</FSharpTargetsPath>
</PropertyGroup>
</When>
<Otherwise>
<PropertyGroup Condition="Exists('$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets')">
<FSharpTargetsPath>$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\FSharp\Microsoft.FSharp.Targets</FSharpTargetsPath>
</PropertyGroup>
</Otherwise>
</Choose>
<Import Project="$(FSharpTargetsPath)" />
<ItemGroup>
<None Include="dojo.fsx" />
<None Include="bonus editor.fsx" />
<None Include="bonus tokenizer.fsx" />
<None Include="bonus compiler.fsx" />
<None Include="bonus untypedtree.fsx" />
<Content Include="packages.config" />
</ItemGroup>
<ItemGroup>
<Reference Include="Eto">
<HintPath>packages\Eto.Forms.1.3.0\lib\net40\Eto.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Eto.Platform.Gtk">
<HintPath>packages\Eto.Platform.Gtk.1.3.0\lib\net40\Eto.Platform.Gtk.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Eto.Platform.Mac">
<HintPath>packages\Eto.Platform.Mac.1.3.0\lib\net40\Eto.Platform.Mac.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Eto.Platform.Windows">
<HintPath>packages\Eto.Platform.Windows.1.3.0\lib\net40\Eto.Platform.Windows.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="FSharp.Compiler.Service">
<HintPath>packages\FSharp.Compiler.Service.0.0.73\lib\net45\FSharp.Compiler.Service.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="MonoMac">
<HintPath>packages\Eto.Platform.Mac.1.3.0\lib\net40\MonoMac.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Numerics" />
<Reference Include="System.Xml.Linq" />
</ItemGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>