(Examples can be found at my other repo, ccCowsprites)
(That second flag is needed on Arch systems, even though it's all going to ~/.local/lib/
)
-h, --help show this help message and exit
-b, --brightness B (int)
Adjust the brightness before casting colors to 6-bit
(-255 <= B <= 255)
-c, --contrast C (float)
Adjust the contrast before casting colors to 6-bit
(C >= 0)
-n, --nogray Do not explicitly detect gray pixels to map to the 24 gray levels
-i, --interactive Interactively tweak brightness, contrast, and gray pixel usage
-B, --bigshot Use double full blocks instead of half blocks,
doubling the sprite size
(Ignored in interactive mode)
-C, --cowfile Create a cowfile representation of the sprite
(File will be created in the working directory
with the same basename as the sprite image)
(Ignored in interactive mode)
-m, --cowfile_comment COMMENT (str)
Comment to put at the top of the cowfile if in cowfile mode