From aa810fb5831d3e8a4cc130d5204047475d3f0f7d Mon Sep 17 00:00:00 2001 From: Christopher Brownlie <13515086+cabrownlie@users.noreply.github.com> Date: Fri, 26 Jan 2024 16:46:53 +0000 Subject: [PATCH] Update README.md --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 60cd323..102be7c 100644 --- a/README.md +++ b/README.md @@ -2,6 +2,8 @@ This project is a playground for learning how to use the WebGPU Shading Language (WGSL). It sets up a window and a basic render pipeline using the `wgpu` and `winit` crates, and then applies a random shader to the window. +![simple_render_window](https://github.com/cabrownlie/random-shader-window/assets/13515086/deb115f0-15e5-4e52-9b37-2b646324e23d) + ## Features - Window setup using `winit` @@ -29,4 +31,4 @@ This project is primarily for learning purposes and is not intended to be a full This project is just a personal learning playground, but if you're interested in WGSL and want to contribute, feel free to open a pull request or issue. ## License -This project is licensed under the MIT License. \ No newline at end of file +This project is licensed under the MIT License.