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kind/cleanupCategorizes issue or PR as related to cleaning up code, process, or technical debt.Categorizes issue or PR as related to cleaning up code, process, or technical debt.lifecycle/frozenIndicates that an issue or PR should not be auto-closed due to staleness.Indicates that an issue or PR should not be auto-closed due to staleness.priority/backlogHigher priority than priority/awaiting-more-evidence.Higher priority than priority/awaiting-more-evidence.triage/acceptedIndicates an issue or PR is ready to be actively worked on.Indicates an issue or PR is ready to be actively worked on.
Description
When Player 0 connects as client to the MP-SPDZ process, it will receive the Prime number from MP-SPDZ.
If Ephemeral knew the expected prime we could check for configuration mismatches (e.g. if the wrong base-image was used)
See comments from this PR:
#15 (comment)
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kind/cleanupCategorizes issue or PR as related to cleaning up code, process, or technical debt.Categorizes issue or PR as related to cleaning up code, process, or technical debt.lifecycle/frozenIndicates that an issue or PR should not be auto-closed due to staleness.Indicates that an issue or PR should not be auto-closed due to staleness.priority/backlogHigher priority than priority/awaiting-more-evidence.Higher priority than priority/awaiting-more-evidence.triage/acceptedIndicates an issue or PR is ready to be actively worked on.Indicates an issue or PR is ready to be actively worked on.