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Compare the MP-SPDZ-Prime when connecting as MP-SPDZ Client #21

@kindlich

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@kindlich

When Player 0 connects as client to the MP-SPDZ process, it will receive the Prime number from MP-SPDZ.

If Ephemeral knew the expected prime we could check for configuration mismatches (e.g. if the wrong base-image was used)

See comments from this PR:
#15 (comment)

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