Vehicle control behavior appears to be problematic in the UE5 build. Vehicles can become unstable or oscillate, which may indicate an issue in the UE5 Chaos vehicle physics/control tuning parameters compared to UE4.
Setup
- CARLA version: ue5-dev
- Platform: Ubuntu
- Python version: 3.12
- GPU: 3090
Steps to reproduce
Use the exemplary manual_control.py script in PythonAPI/examples using either WASD or the CARLA autopilot. The autopilot cannot drive in Town 10, and even with explicit keyboard commands, handling the vehicle is much harder.
Expected behavior
Autopilot, AD stack control, and WASD/manual control should behave consistently with the UE4 CARLA baseline or previous known-good behavior.
Does anyone have noticed same behavior or an idea to solve the issue? Thanks a lot!
Vehicle control behavior appears to be problematic in the UE5 build. Vehicles can become unstable or oscillate, which may indicate an issue in the UE5 Chaos vehicle physics/control tuning parameters compared to UE4.
Setup
Steps to reproduce
Use the exemplary
manual_control.pyscript in PythonAPI/examples using either WASD or the CARLA autopilot. The autopilot cannot drive in Town 10, and even with explicit keyboard commands, handling the vehicle is much harder.Expected behavior
Autopilot, AD stack control, and WASD/manual control should behave consistently with the UE4 CARLA baseline or previous known-good behavior.
Does anyone have noticed same behavior or an idea to solve the issue? Thanks a lot!