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Computercraft only allows computers to run nonstop for 10 seconds straight, at which point this happens. At 7 seconds, an error is generated, " 10 seconds is a lot of time for code though, so it's likely an issue with the code you are using. Would you be able to post it? |
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Every once in a while, some of my turtles get hard killed. I've made sure they're not endless-looping.
Judging from the source, this seems to be related to a fixed timeout budget, probably when my server is throttling (not sure tho, according to the logs its not behind in ticks at the time the turtles get cancelled).
Might there by something I am overlooking?
Thanks in advance.
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