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Move bios.lua to the rom folder #1974
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btw you can just simply decompress the mod, and bios.lua is under the resources folder |
2 things that come to my mind is fact that:
On other hand i am not exactly sure if this is something that is truly needed and i do know that some CC servers kept stuff in |
Retaining the compatibility measure of loading
For clarification, I am referring to the use-case of accessing |
Currently, unlike all the other lua files involved in computer startup,
bios.lua
is inaccessible from an in-game computer, and needs to be downloaded from the CC:T GitHub or a similar source. This is problematic for users trying to figure out how a function defined inbios.lua
works (print
,read
, etc.), or programs which need to accessbios.lua
's source code (sandbox programs or debuggers). Such programs need to implement code to download the correct version ofbios.lua
from GitHub, which could also be incorrect if the server is running a custom datapack.Moving
bios.lua
to the rom folder would simplify these use-cases. It could probably be moved torom/bios.lua
, since there's already a precedent of lua files being stored directly in the rom folder (rom/startup.lua
).(Due to datapack compatibility, this might have to be changed with a major Minecraft version?
Or CC:T could load the
lua/bios.lua
resource if it exists, otherwise loadlua/rom/bios.lua
)The text was updated successfully, but these errors were encountered: