I'm Cem Dervis. In my day job I work as a software engineer, where I solve various visualization problems.
My main areas of interest in software are low-level optimization techniques, computer graphics and compiler construction.
In computer graphics, I specialize in volumetric rendering. Languages I use most often include C++, Swift, Rust and C#. Oh, and German, Turkish and English. π
Some of my other interests include hiking, astrophotography, bass guitar and archery.
- Polly β 2D Game Framework for C++
- cppstat β C++ compiler support status page
- DropZipper β Zip and encryption tool for macOS
- BMFGen β Bitmap Font Generator for macOS and Windows
- SharpConfig β CFG/INI library for .NET
- linq Header-only β LINQ library for C++
- Exilus β Kurushi-style 3D game written in C++
- cppgfx β CPU-based graphics library for C++


