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| 1 | +/* |
| 2 | + * MIT License |
| 3 | + * |
| 4 | + * Copyright (c) 2019 Christopher Friedt |
| 5 | + * |
| 6 | + * Permission is hereby granted, free of charge, to any person obtaining a copy |
| 7 | + * of this software and associated documentation files (the "Software"), to deal |
| 8 | + * in the Software without restriction, including without limitation the rights |
| 9 | + * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
| 10 | + * copies of the Software, and to permit persons to whom the Software is |
| 11 | + * furnished to do so, subject to the following conditions: |
| 12 | + * |
| 13 | + * The above copyright notice and this permission notice shall be included in all |
| 14 | + * copies or substantial portions of the Software. |
| 15 | + * |
| 16 | + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 17 | + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 18 | + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| 19 | + * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| 20 | + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| 21 | + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| 22 | + * SOFTWARE. |
| 23 | + */ |
| 24 | + |
| 25 | +#include <map> |
| 26 | +#include <vector> |
| 27 | + |
| 28 | +using namespace std; |
| 29 | + |
| 30 | +// https://leetcode.com/problems/odd-even-jump/ |
| 31 | + |
| 32 | +class Solution { |
| 33 | +public: |
| 34 | + int oddEvenJumps(vector<int>& A) { |
| 35 | + |
| 36 | + enum { |
| 37 | + EVEN, |
| 38 | + ODD, |
| 39 | + }; |
| 40 | + |
| 41 | + const size_t N = A.size(); |
| 42 | + |
| 43 | + // Pre-construct a 2xN table of next hops (or SIZE_MAX when there is |
| 44 | + // no possible hop). This should be done in O( N log( N ) ) time or |
| 45 | + // better. |
| 46 | + |
| 47 | + // |
| 48 | + // For a given odd or even state, each step i has (at most) one next |
| 49 | + // element j, i < j. |
| 50 | + // |
| 51 | + // The question is, how do you efficiently compute the next steps? |
| 52 | + |
| 53 | + // XXX: @CJF: I got stuck on this part. Originally, I was using |
| 54 | + // a sorted vector and an unordered_map. The combined complexity was |
| 55 | + // N log N, so I should have realized it was easier to just use an |
| 56 | + // ordered map. |
| 57 | + map<int,size_t> next; |
| 58 | + |
| 59 | + // Since step i depends only on step j (j > i), to reach the goal, then |
| 60 | + // cache the results in reverse order. Step N - 1 is true (for both odd |
| 61 | + // and even) since starting at the goal means it is reachable. |
| 62 | + vector<vector<bool>> cache( 2, vector<bool>( N ) ); |
| 63 | + cache[ EVEN ][ N - 1 ] = true; |
| 64 | + cache[ ODD ][ N - 1 ] = true; |
| 65 | + int ngood = 1; |
| 66 | + |
| 67 | + next[ A[ N - 1 ] ] = N - 1; |
| 68 | + |
| 69 | + // O( N ) |
| 70 | + for( size_t N = A.size(), k = N - 1; k > 0; --k ) { |
| 71 | + const size_t i = k - 1; |
| 72 | + size_t j; |
| 73 | + |
| 74 | + auto it = next.find( A[ i ] ); |
| 75 | + if ( next.end() == it ) { |
| 76 | + |
| 77 | + // https://leetcode.com/problems/odd-even-jump/discuss/378369/c-equivalent-of-treemap |
| 78 | + auto lower = next.lower_bound( A[ i ] ); |
| 79 | + if ( lower == next.begin() ) { |
| 80 | + lower = next.end(); |
| 81 | + } else { |
| 82 | + lower--; |
| 83 | + } |
| 84 | + if ( next.end() != lower ) { |
| 85 | + j = lower->second; |
| 86 | + cache[ EVEN ][ i ] = cache[ ODD ][ j ]; |
| 87 | + } |
| 88 | + |
| 89 | + auto higher = next.upper_bound( A[ i ] ); |
| 90 | + if ( next.end() != higher ) { |
| 91 | + j = higher->second; |
| 92 | + cache[ ODD ][ i ] = cache[ EVEN ][ j ]; |
| 93 | + } |
| 94 | + |
| 95 | + } else { |
| 96 | + |
| 97 | + j = it->second; |
| 98 | + cache[ EVEN ][ i ] = cache[ ODD ][ j ]; |
| 99 | + cache[ ODD ][ i ] = cache[ EVEN][ j ]; |
| 100 | + } |
| 101 | + |
| 102 | + // always use the lower index (true since we are decreasing i monotonically) |
| 103 | + next[ A[ i ] ] = i; |
| 104 | + |
| 105 | + if ( cache[ ODD ][ i ] ) { |
| 106 | + ngood++; |
| 107 | + } |
| 108 | + } |
| 109 | + |
| 110 | + return ngood; |
| 111 | + } |
| 112 | +}; |
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