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Description
Would be nice to have example: create a cylinder made out of air with radii (46) with height 500 at player lazily with block physics
as it wouldn't be very nice on server to loop all blocks n update loop-block
would be like create [a] [hollow] cylinder ([made] out of|with|using) [pattern] %string/itemtype/worldeditpattern% [with radi(us|i) %numbers%][,| and] [with height %number%] at %locations% [lazily] [with (block|flow) physics]
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