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Releases: chickensoft-games/setup-godot

v1.5.0

31 Mar 00:08
ca46d7b
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Version 1.5.0

Commits

  • [ca46d7b] feat: infer godot version from global.json (if specified) (#24)

v1.4.0

29 Mar 22:37
fe0bfb4
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Version 1.4.0

Commits

  • [fe0bfb4] fix: get tests working again locally on macOS, update readme to show new feature (#23)

v1.3.0

29 Mar 22:08
9f83926
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Version 1.3.0

Commits

  • [9f83926] feat: add export templates

v1.2.0

15 Mar 00:04
41ce0e3
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Version 1.2.0

Commits

  • [41ce0e3] feat: allow dotnet to be specified (#21)

v1.1.0

03 Mar 03:51
1be00b6
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Version 1.1.0

Commits

  • [1be00b6] feat: automatic releases 🤞 (#20)
  • [7841bee] fix: generate correct download on stable releases (#19)
  • [0f0c9d4] build(deps-dev): bump typescript from 4.9.4 to 4.9.5 (#8)
  • [cca443d] build(deps-dev): bump @typescript-eslint/parser from 5.49.0 to 5.50.0 (#7)
  • [11ef08c] build(deps): bump actions/setup-node from 3.5.1 to 3.6.0 (#6)

Version 1.0.0

31 Jan 00:59
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