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Range.h
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/*
Range class
(c) Nicolaus Anderson
Created Jan 10, 2013
Modified Nov 8, 2019
License: zlib
*/
#ifndef __RANGE_CLASS__
#define __RANGE_CLASS__
template<class T>
class Range
{
public:
T start;
T end;
Range<T>()
{
start = 0;
end = 0;
}
Range<T>( T new_start, T new_end )
{
start = new_start;
end = new_end;
}
inline T Length()
{
return end - start;
}
operator T ()
{
return Length();
}
//------- division
T operator/ ( T& value )
{
if ( value != 0 )
return Length()/value;
return 0;
}
Range<T>& operator/= ( T& value )
{
end = start + Length()/value;
return *this;
}
//------- multiplication
T operator* ( Range<T>& other )
{
return Length()*other.Length();
}
T operator* ( T& value )
{
return Length()*value;
}
Range<T>& operator*= ( T& value )
{
end = start + Length()*value;
return *this;
}
//------- addition
//! Add ranges
/* Returns the union of two ranges */
Range<T> operator+ ( Range<T>& other )
{
return Range<T>(
(start < other.start)? start : other.start,
(end > other.end)? end : other.end
);
}
//! Add value
/* Returns the length of the range plus the value */
T operator+ ( T& value )
{
return Length() + value;
}
//------- other
//! Extend range
/* Extends the range by the given amount while
returning the range for inline usage. */
Range<T>& extend( T& value )
{
end += value;
return *this;
}
//! In range
/* Indicates if a given value is in the range.
\param value - The number in question.
\param bound_inclusive - Whether the bounds should be
included in the range. */
bool inRange( T& value, bool bound_inclusive=true )
{
if ( bound_inclusive )
return start <= value && value <= end;
else return start < value && value < end;
}
// ***************** With other types *******************
template<class T2>
inline T2 Length()
{
return (T2)(end - start);
}
template<class T2>
operator T2 ()
{
return (T2)Length();
}
//-------- division
template<class T2>
T operator/ ( T2& value )
{
if ( value != 0 )
return Length()/(T)value;
return 0;
}
template<class T2>
Range<T>& operator/= ( T2& value )
{
end = start + Length()/(T)value;
return *this;
}
//------- multiplication
template<class T2>
T operator* ( Range<T2>& other )
{
return Length()*(T)other.Length();
}
template<class T2>
T operator* ( T2& value )
{
return Length()*(T)value;
}
template<class T2>
Range<T>& operator*= ( T2& value )
{
end = start + Length()*(T)value;
return *this;
}
//------- addition
//! Add ranges
/* Returns the union of two ranges */
template<class T2>
Range<T> operator+ ( Range<T2>& other )
{
return Range<T>(
(start < other.start)? start : (T)other.start,
(end > other.end)? end : (T)other.end
);
}
//! Add value
/* Returns the length of the range plus the value */
template<class T2>
T operator+ ( T2& value )
{
return Length() + (T)value;
}
//-------
//! Extend range
/* Extends the range by the given amount while
returning the range for inline usage. */
template<class T2>
Range<T>& extend( T2& value )
{
end += (T)value;
return *this;
}
//! In range
/* Indicates if a given value is in the range.
\param value - The number in question.
\param bound_inclusive - Whether the bounds should be
included in the range. */
template<class T2>
bool inRange( T2& value, bool bound_inclusive=true )
{
if ( (bound_inclusive? start<=value : start<value) )
if ( (bound_inclusive? value<=end : value<end) )
return true;
return false;
}
};
#endif // define __RANGE_CLASS__