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document.getElementById("allTimeCookies").innerText=`All Time ${Handlers.CURRENTLY_CLICKED.getCurrentlyClicked().namePlural}: ${makeSlightlyImperfectFloatNice(this.totalCookies)}`;
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document.getElementById("cookiesPerSecondStat").innerText=`${Handlers.CURRENTLY_CLICKED.getCurrentlyClicked().namePlural} Per Second: ${makeSlightlyImperfectFloatNice(this.cookiesPerSecond)}`;
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document.getElementById("buildingsOwnedStat").innerText=`Buildings Owned: ${commaify(Game.getInstance().buildingsOwned)}`;// todo: should this be in Game? How should statistics actually work at all?
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document.getElementById("buildingsOwnedStat").innerText=`Buildings Owned: ${commaify(Handlers.BUILDING.buildingsOwned)}`;// todo: should this be in Game? How should statistics actually work at all?
document.getElementById("cookiesPerClickStat").innerText=`${Handlers.CURRENTLY_CLICKED.getCurrentlyClicked().namePlural} Per Click: ${this.cookiesPerClick}`;
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