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1 | 1 | {
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2 | 2 | com.badlogic.gdx.graphics.g2d.BitmapFont: { default-font: { file: default.fnt } },
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3 | 3 | com.badlogic.gdx.graphics.Color: {
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4 |
| - green: { a: 1, b: 0, g: 1, r: 0 }, |
5 |
| - white: { a: 1, b: 1, g: 1, r: 1 }, |
6 |
| - red: { a: 1, b: 0, g: 0, r: 1 }, |
7 |
| - black: { a: 1, b: 0, g: 0, r: 0 } |
| 4 | + green: { a: 1, b: 0, g: 1, r: 0 }, |
| 5 | + white: { a: 1, b: 1, g: 1, r: 1 }, |
| 6 | + red: { a: 1, b: 0, g: 0, r: 1 }, |
| 7 | + black: { a: 1, b: 0, g: 0, r: 0 } |
8 | 8 | },
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9 | 9 | com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: {
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10 |
| - dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } } |
| 10 | + dialogDim: { name: white, color: { r: 0, g: 0, b: 0, a: 0.45 } } |
11 | 11 | },
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12 | 12 | com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: {
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13 |
| - default: { down: default-round-down, up: default-round }, |
14 |
| - toggle: { down: default-round-down, checked: default-round-down, up: default-round } |
| 13 | + default: { down: default-round-down, up: default-round }, |
| 14 | + toggle: { down: default-round-down, checked: default-round-down, up: default-round } |
15 | 15 | },
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16 | 16 | com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: {
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17 |
| - default: { down: default-round-down, up: default-round, font: default-font, fontColor: white }, |
18 |
| - toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white, downFontColor: red } |
| 17 | + default: { down: default-round-down, up: default-round, font: default-font, fontColor: white }, |
| 18 | + toggle: { down: default-round-down, up: default-round, checked: default-round-down, font: default-font, fontColor: white, downFontColor: red } |
19 | 19 | },
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20 | 20 | com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: {
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21 |
| - default: { vScroll: default-scroll, hScrollKnob: default-round-large, background: default-rect, hScroll: default-scroll, vScrollKnob: default-round-large } |
| 21 | + default: { vScroll: default-scroll, hScrollKnob: default-round-large, background: default-rect, hScroll: default-scroll, vScrollKnob: default-round-large } |
22 | 22 | },
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23 | 23 | com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: {
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24 |
| - default: { |
25 |
| - font: default-font, fontColor: white, background: default-select, |
26 |
| - scrollStyle: default, |
27 |
| - listStyle: { font: default-font, selection: default-select-selection } |
28 |
| - } |
| 24 | + default: { |
| 25 | + font: default-font, fontColor: white, background: default-select, |
| 26 | + scrollStyle: default, |
| 27 | + listStyle: { font: default-font, selection: default-select-selection } |
| 28 | + } |
29 | 29 | },
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30 | 30 | com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: {
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31 |
| - default-vertical: { handle: default-splitpane-vertical }, |
32 |
| - default-horizontal: { handle: default-splitpane } |
| 31 | + default-vertical: { handle: default-splitpane-vertical }, |
| 32 | + default-horizontal: { handle: default-splitpane } |
33 | 33 | },
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34 | 34 | com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: {
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35 |
| - default: { titleFont: default-font, background: default-window, titleFontColor: white }, |
36 |
| - dialog: { titleFont: default-font, background: default-window, titleFontColor: white, stageBackground: dialogDim } |
| 35 | + default: { titleFont: default-font, background: default-window, titleFontColor: white }, |
| 36 | + dialog: { titleFont: default-font, background: default-window, titleFontColor: white, stageBackground: dialogDim } |
37 | 37 | },
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38 | 38 | com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: {
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39 |
| - default-horizontal: { background: default-slider, knob: default-slider-knob } |
| 39 | + default-horizontal: { background: default-slider, knob: default-slider-knob } |
40 | 40 | },
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41 | 41 | com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: {
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42 |
| - default: { font: default-font, fontColor: white } |
| 42 | + default: { font: default-font, fontColor: white } |
43 | 43 | },
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44 | 44 | com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: {
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45 |
| - default: { selection: selection, background: textfield, font: default-font, fontColor: white, cursor: cursor } |
| 45 | + default: { selection: selection, background: textfield, font: default-font, fontColor: white, cursor: cursor } |
46 | 46 | },
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47 | 47 | com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: {
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48 |
| - default: { checkboxOn: check-on, checkboxOff: check-off, font: default-font, fontColor: white } |
| 48 | + default: { checkboxOn: check-on, checkboxOff: check-off, font: default-font, fontColor: white } |
49 | 49 | },
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50 | 50 | com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: {
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51 |
| - default: { fontColorUnselected: white, selection: default-rect-pad, fontColorSelected: white, font: default-font } |
| 51 | + default: { fontColorUnselected: white, selection: default-rect-pad, fontColorSelected: white, font: default-font } |
52 | 52 | },
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53 | 53 | com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: {
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54 |
| - default: { background: default-pane, knob: default-round-large } |
| 54 | + default: { background: default-pane, knob: default-round-large } |
55 | 55 | },
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56 | 56 | com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: {
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57 |
| - default: { minus: tree-minus, plus: tree-plus, selection: default-select-selection } |
| 57 | + default: { minus: tree-minus, plus: tree-plus, selection: default-select-selection } |
58 | 58 | }
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59 | 59 | }
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