Skip to content

Commit 3ba458a

Browse files
committed
Cleanup Warnings.
1 parent 4ca5777 commit 3ba458a

File tree

4 files changed

+56
-0
lines changed

4 files changed

+56
-0
lines changed

Editor/AsyncEditor.cs

Lines changed: 8 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,8 @@
1+
namespace Gameframe.Async.Editor
2+
{
3+
public class AsyncEditor
4+
{
5+
6+
}
7+
}
8+

Editor/AsyncEditor.cs.meta

Lines changed: 11 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Tests/Editor/AsyncEditorTests.cs

Lines changed: 26 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,26 @@
1+
using System.Collections;
2+
using NUnit.Framework;
3+
using UnityEngine.TestTools;
4+
5+
namespace Gameframe.Async.Tests.Editor
6+
{
7+
public class AsyncEditorTests
8+
{
9+
// A Test behaves as an ordinary method
10+
[Test]
11+
public void AsyncEditorTestsSimplePasses()
12+
{
13+
// Use the Assert class to test conditions
14+
}
15+
16+
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
17+
// `yield return null;` to skip a frame.
18+
[UnityTest]
19+
public IEnumerator AsyncEditorTestsWithEnumeratorPasses()
20+
{
21+
// Use the Assert class to test conditions.
22+
// Use yield to skip a frame.
23+
yield return null;
24+
}
25+
}
26+
}

Tests/Editor/AsyncEditorTests.cs.meta

Lines changed: 11 additions & 0 deletions
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)