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Whether it's one-shot death or multiple shots, player needs to take damage on collision with an enemy.
Enemy should die (zero health + explode) and deal all the damage at once.
Player should die if their health is zero.
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Whether it's one-shot death or multiple shots, player needs to take damage on collision with an enemy.
Enemy should die (zero health + explode) and deal all the damage at once.
Player should die if their health is zero.
The text was updated successfully, but these errors were encountered: