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Description
I have a need to linearly deform one (unary, real domain) function onto another.
As a new d3 user I'm still learning what's in the kitchen, so to speak. Before discovering d3-interpolate I was cobbling this feature together with d3.scaleLinear. However this was falling down due to needing to construct such a scale on each interpolator call.
Doing the interpolation explicitly fixed the issue and is easy enough, but it felt a little counter to the intended style. After noticing d3-interpolate I hoped I would find such a function interpolator (homotopy) constructor, but no dice.
Could it be added?
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