Skip to content
This repository has been archived by the owner on Nov 9, 2017. It is now read-only.

Auth fail keeps player connected and listed #209

Open
AliDeym opened this issue Apr 7, 2014 · 0 comments
Open

Auth fail keeps player connected and listed #209

AliDeym opened this issue Apr 7, 2014 · 0 comments

Comments

@AliDeym
Copy link

AliDeym commented Apr 7, 2014

If the client fails auth from mojang.com while connecting, Server keeps player on the world and RemoteClient lists, Which could cause crashes.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant