From ee9f5fdae1e63ff9f1851bcad95cc800f0b0c422 Mon Sep 17 00:00:00 2001 From: Pieter Vandecandelaere Date: Fri, 10 May 2024 19:31:23 +0200 Subject: [PATCH] Break infinite chain in render code (#3234) --- src/engine_render.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/engine_render.c b/src/engine_render.c index 148d0eeb9b..27e812dfeb 100644 --- a/src/engine_render.c +++ b/src/engine_render.c @@ -8960,6 +8960,8 @@ static void do_map_who(short tnglist_idx) if (k > THINGS_COUNT) { ERRORLOG("Infinite loop detected when sweeping things list"); + struct Map* mapblk = get_map_block_at(thing->mappos.x.stl.num, thing->mappos.y.stl.num); + break_mapwho_infinite_chain(mapblk); break; } }