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/*
Copyright (c) 2008, Adobe Systems Incorporated
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
* Neither the name of Adobe Systems Incorporated nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package
{
public final class JSONToken
{
/**
* The type of the token.
*
* @langversion ActionScript 3.0
* @playerversion Flash 9.0
* @tiptext
*/
public var type:int;
/**
* The value of the token
*
* @langversion ActionScript 3.0
* @playerversion Flash 9.0
* @tiptext
*/
public var value:Object;
/**
* Creates a new JSONToken with a specific token type and value.
*
* @param type The JSONTokenType of the token
* @param value The value of the token
* @langversion ActionScript 3.0
* @playerversion Flash 9.0
* @tiptext
*/
public function JSONToken( type:int = -1 /* JSONTokenType.UNKNOWN */, value:Object = null )
{
this.type = type;
this.value = value;
}
/**
* Reusable token instance.
*
* @see #create()
*/
internal static const token:JSONToken = new JSONToken();
/**
* Factory method to create instances. Because we don't need more than one instance
* of a token at a time, we can always use the same instance to improve performance
* and reduce memory consumption during decoding.
*/
internal static function create( type:int = -1 /* JSONTokenType.UNKNOWN */, value:Object = null ):JSONToken
{
token.type = type;
token.value = value;
return token;
}
}
}