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|`target`|`PurgeTarget` enum | The type of elements to purge from memory. One of:<ul><li>`PurgeTarget.ALL_CACHES`: Purges all data that After Effects has cached to both RAM and disk cache.</li><li>`PurgeTarget.ALL_MEMORY_CACHES`: Purges all data that After Effects has cached to RAM. *(new in 24.3)*</li><li>`PurgeTarget.UNDO_CACHES`: Purges all data saved in the undo cache.</li><li>`PurgeTarget.SNAPSHOT_CACHES`: Purges all data cached as composition/layer snapshots.</li><li>`PurgeTarget.IMAGE_CACHES`: Purges all saved image data.</li></ul> |
|`closeOptions`|`CloseOptions` enum | Action to be performed on close. One of:<ul><li>`CloseOptions.DO_NOT_SAVE_CHANGES`: Close without saving.</li><li>`CloseOptions.PROMPT_TO_SAVE_CHANGES`: Prompt for whether to save changes before close.</li><li>`CloseOptions.SAVE_CHANGES`: Save automatically on close.</li></ul> |
| `ResolveType` | `ResolveType` enum | The type of conflict resolution to use. One of:<ul><li>`ResolveType.ACCEPT_THEIRS`: Take the shared version. The shared version replaces your version.</li><li>`ResolveType.ACCEPT_YOURS`: Keep your version of the project. The shared version is not taken.</li><li>`ResolveType.ACCEPT_THEIRS_AND_COPY`: Copy and rename your version, then take the shared version. The shared version replaces your original version.</li></ul> |
| `ResolveType` | `ResolveType` enum | The type of conflict resolution to use. One of: |
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| | | - `ResolveType.ACCEPT_THEIRS`: Take the shared version. The shared version replaces your version. |
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| | | - `ResolveType.ACCEPT_YOURS`: Keep your version of the project. The shared version is not taken. |
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| | | - `ResolveType.ACCEPT_THEIRS_AND_COPY`: Copy and rename your version, then take the shared version. The shared version replaces your original version. |
|`applyOptions`|`SceneEditDetectionMode` enum | How the detected edits will be applied. One of:<ul><li>`SceneEditDetectionMode.MARKERS`: Create markers at edit points.</li><li>`SceneEditDetectionMode.SPLIT`: Split layer.</li><li>`SceneEditDetectionMode.SPLIT_PRECOMP`: Split layer at edit points and pre-compose each one.</li><li>`SceneEditDetectionMode.NONE`: Detected edits are not applied to the layer.</li></ul> |
|`type`|`ImportAsType` enum. | The type of file that can be imported. One of:<ul><li>`ImportAsType.COMP`</li><li>`ImportAsType.FOOTAGE`</li><li>`ImportAsType.COMP_CROPPED_LAYERS`</li><li>`ImportAsType.PROJECT`</li></ul> |
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