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Remove unused snippets.
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samples/snippets/csharp/VS_Snippets_VBCSharp/CsProgGuideTypes/CS/CS.csproj

+1-1
Original file line numberDiff line numberDiff line change
@@ -1,7 +1,7 @@
11
<Project Sdk="Microsoft.NET.Sdk">
22

33
<PropertyGroup>
4-
<TargetFramework>net8.0</TargetFramework>
4+
<TargetFramework>net9.0</TargetFramework>
55
<Nullable>enable</Nullable>
66
<ImplicitUsings>enable</ImplicitUsings>
77
</PropertyGroup>

samples/snippets/csharp/VS_Snippets_VBCSharp/CsProgGuideTypes/CS/Class1.cs

-335
Original file line numberDiff line numberDiff line change
@@ -5,148 +5,6 @@
55

66
namespace CsProgGuideTypes
77
{
8-
//-------------------------------------------------------------------------
9-
class WrapCasting
10-
{
11-
//<Snippet1>
12-
static void TestCasting()
13-
{
14-
int i = 10;
15-
float f = 0;
16-
f = i; // An implicit conversion, no data will be lost.
17-
f = 0.5F;
18-
i = (int)f; // An explicit conversion. Information will be lost.
19-
}
20-
//</Snippet1>
21-
22-
}
23-
24-
//-------------------------------------------------------------------------
25-
class UsingNullable
26-
{
27-
static void Main()
28-
{
29-
//<Snippet4>
30-
int? i = 10;
31-
double? d1 = 3.14;
32-
bool? flag = null;
33-
char? letter = 'a';
34-
int?[] arr = new int?[10];
35-
//</Snippet4>
36-
37-
// Clear compiler warnings:
38-
System.Console.WriteLine(i);
39-
System.Console.WriteLine(d1);
40-
System.Console.WriteLine(flag);
41-
System.Console.WriteLine(letter);
42-
43-
//<Snippet5>
44-
int? x = 10;
45-
if (x.HasValue)
46-
{
47-
System.Console.WriteLine(x.Value);
48-
}
49-
else
50-
{
51-
System.Console.WriteLine("Undefined");
52-
}
53-
//</Snippet5>
54-
55-
//<Snippet6>
56-
int? y = 10;
57-
if (y != null)
58-
{
59-
System.Console.WriteLine(y.Value);
60-
}
61-
else
62-
{
63-
System.Console.WriteLine("Undefined");
64-
}
65-
//</Snippet6>
66-
67-
//<Snippet8>
68-
int? n1 = null;
69-
//</Snippet8>
70-
System.Console.WriteLine(n1);
71-
72-
//<Snippet9>
73-
int? n2;
74-
n2 = 10; // Implicit conversion.
75-
//</Snippet9>
76-
System.Console.WriteLine(n2);
77-
78-
//<Snippet10>
79-
int? a = 10;
80-
int? b = null;
81-
82-
a++; // Increment by 1, now a is 11.
83-
a = a * 10; // Multiply by 10, now a is 110.
84-
a = a + b; // Add b, now a is null.
85-
//</Snippet10>
86-
87-
//<Snippet11>
88-
int? num1 = 10;
89-
int? num2 = null;
90-
if (num1 >= num2)
91-
{
92-
Console.WriteLine("num1 is greater than or equal to num2");
93-
}
94-
else
95-
{
96-
// This clause is selected, but num1 is not less than num2.
97-
Console.WriteLine("num1 >= num2 returned false (but num1 < num2 also is false)");
98-
}
99-
100-
if (num1 < num2)
101-
{
102-
Console.WriteLine("num1 is less than num2");
103-
}
104-
else
105-
{
106-
// The else clause is selected again, but num1 is not greater than
107-
// or equal to num2.
108-
Console.WriteLine("num1 < num2 returned false (but num1 >= num2 also is false)");
109-
}
110-
111-
if (num1 != num2)
112-
{
113-
// This comparison is true, num1 and num2 are not equal.
114-
Console.WriteLine("Finally, num1 != num2 returns true!");
115-
}
116-
117-
// Change the value of num1, so that both num1 and num2 are null.
118-
num1 = null;
119-
if (num1 == num2)
120-
{
121-
// The equality comparison returns true when both operands are null.
122-
Console.WriteLine("num1 == num2 returns true when the value of each is null");
123-
}
124-
125-
/* Output:
126-
* num1 >= num2 returned false (but num1 < num2 also is false)
127-
* num1 < num2 returned false (but num1 >= num2 also is false)
128-
* Finally, num1 != num2 returns true!
129-
* num1 == num2 returns true when the value of each is null
130-
*/
131-
//</Snippet11>
132-
133-
//<Snippet12>
134-
int? c = null;
135-
136-
// d = c, unless c is null, in which case d = -1.
137-
int d = c ?? -1;
138-
//</Snippet12>
139-
140-
//<Snippet13>
141-
int? e = null;
142-
int? f = null;
143-
144-
// g = e or f, unless e and f are both null, in which case g = -1.
145-
int g = e ?? f ?? -1;
146-
//</Snippet13>
147-
}
148-
}
149-
1508
//-------------------------------------------------------------------------
1519
class BoxingAndUnboxing
15210
{
@@ -252,7 +110,6 @@ static void Wrap()
252110
}
253111

254112
//-------------------------------------------------------------------------
255-
//<Snippet16>
256113
class TestBoxing
257114
{
258115
static void Main()
@@ -265,20 +122,8 @@ static void Main()
265122
// Boxing copies the value of i into object o.
266123
object o = i;
267124
//</Snippet18>
268-
269-
// Change the value of i.
270-
i = 456;
271-
272-
// The change in i doesn't affect the value stored in o.
273-
System.Console.WriteLine("The value-type value = {0}", i);
274-
System.Console.WriteLine("The object-type value = {0}", o);
275125
}
276126
}
277-
/* Output:
278-
The value-type value = 456
279-
The object-type value = 123
280-
*/
281-
//</Snippet16>
282127

283128
//-------------------------------------------------------------------------
284129
class WrapExplicitBoxing
@@ -348,21 +193,6 @@ static void Main(string[] args)
348193
}
349194
}
350195

351-
public class ConvertStringExample4
352-
{
353-
static void Main(string[] args)
354-
{
355-
//<Snippet29>
356-
string notNumber = "abc";
357-
int numVal;
358-
bool parsed = Int32.TryParse(notNumber, out numVal);
359-
360-
if (!parsed)
361-
Console.WriteLine("Cannot parse '{0}' to an int.", notNumber);
362-
//</Snippet29>
363-
}
364-
}
365-
366196
//-------------------------------------------------------------------------
367197
public class ConvertHexadecimalStrings
368198
{
@@ -434,13 +264,6 @@ Hexadecimal value of ! is 21
434264
}
435265
}
436266

437-
class ValueTypeConversion
438-
{
439-
static void Main()
440-
{
441-
}
442-
}
443-
444267
class ConvertHexStrings2
445268
{
446269
static void Main()
@@ -487,162 +310,4 @@ static void Main()
487310
System.Console.ReadKey();
488311
}
489312
}
490-
491-
//<snippet40>
492-
class SafeCasting
493-
{
494-
class Animal
495-
{
496-
public void Eat() { Console.WriteLine("Eating."); }
497-
public override string ToString()
498-
{
499-
return "I am an animal.";
500-
}
501-
}
502-
class Mammal : Animal { }
503-
class Giraffe : Mammal { }
504-
505-
class SuperNova { }
506-
507-
static void Main()
508-
{
509-
SafeCasting app = new SafeCasting();
510-
511-
// Use the is operator to verify the type.
512-
// before performing a cast.
513-
Giraffe g = new Giraffe();
514-
app.UseIsOperator(g);
515-
516-
// Use the as operator and test for null
517-
// before referencing the variable.
518-
app.UseAsOperator(g);
519-
520-
// Use the as operator to test
521-
// an incompatible type.
522-
SuperNova sn = new SuperNova();
523-
app.UseAsOperator(sn);
524-
525-
// Use the as operator with a value type.
526-
// Note the implicit conversion to int? in
527-
// the method body.
528-
int i = 5;
529-
app.UseAsWithNullable(i);
530-
531-
double d = 9.78654;
532-
app.UseAsWithNullable(d);
533-
534-
// Keep the console window open in debug mode.
535-
System.Console.WriteLine("Press any key to exit.");
536-
System.Console.ReadKey();
537-
}
538-
539-
void UseIsOperator(Animal a)
540-
{
541-
if (a is Mammal)
542-
{
543-
Mammal m = (Mammal)a;
544-
m.Eat();
545-
}
546-
}
547-
548-
void UseAsOperator(object o)
549-
{
550-
Mammal? m = o as Mammal;
551-
if (m != null)
552-
{
553-
Console.WriteLine(m.ToString());
554-
}
555-
else
556-
{
557-
Console.WriteLine("{0} is not a Mammal", o.GetType().Name);
558-
}
559-
}
560-
561-
void UseAsWithNullable(System.ValueType val)
562-
{
563-
int? j = val as int?;
564-
if (j != null)
565-
{
566-
Console.WriteLine(j);
567-
}
568-
else
569-
{
570-
Console.WriteLine("Could not convert " + val.ToString());
571-
}
572-
}
573-
}
574-
//</snippet40>
575-
576-
//<snippet43>
577-
class ValueTypeDemo
578-
{
579-
static void PassByValue(int i)
580-
{
581-
582-
i = 5;
583-
Console.WriteLine("PassByValue: local copy = {0}", i);
584-
}
585-
586-
static void PassByReference(ref int i)
587-
{
588-
589-
i = 5;
590-
Console.WriteLine("PassByReference: local copy = {0}", i);
591-
}
592-
593-
static void Main()
594-
{
595-
int num = 1;
596-
597-
// Pass num by value (default behavior for value types).
598-
PassByValue(num);
599-
Console.WriteLine("After calling PassByValue, num = {0}", num);
600-
601-
//Pass num by reference.
602-
PassByReference(ref num);
603-
Console.WriteLine("After calling PassByReference, num = {0}", num);
604-
605-
// Keep the console open in debug mode.
606-
Console.WriteLine("Press any key to exit.");
607-
Console.ReadKey();
608-
}
609-
}
610-
/*
611-
Output:
612-
PassByValue: local copy = 5
613-
After calling PassByValue, num = 1
614-
PassByReference: local copy = 5
615-
After calling PassByReference, num = 5
616-
*/
617-
//</snippet43>
618-
619-
//<Snippet46>
620-
class Base { }
621-
class Derived : Base { }
622-
623-
class GetTypeInfo
624-
{
625-
626-
static void Main()
627-
{
628-
Derived derived = new Derived();
629-
630-
// The 'is' keyword is polymorphic.
631-
632-
Console.WriteLine("derived is Derived = {0}", derived is Derived);
633-
// true:
634-
Console.WriteLine("derived is Base = {0}", derived is Base);
635-
636-
// GetType returns the exact run-time type.
637-
object o = derived;
638-
Console.WriteLine("The run-time type of o is {0}", o.GetType().Name);
639-
}
640-
}
641-
/* Output:
642-
derived is Derived = True
643-
derived is Base = True
644-
The run-time type of o is Derived
645-
*/
646-
647-
//</Snippet46>
648313
}

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