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C# interactive used to have a command assignable to keyboard shortcut to just open the window, regardless of current coding context (it’s a separate context anyway).
It's been over a year now that this command and shortcut has been missing. It was replaced by the InteractiveConsole.ExecuteInInteractive
command which has several issues:
- It assumes I want to copy-paste code from my current editor into console, when I merely want to open up the REPL to execute C# on the fly
- In most scenarios, the current editor holds complex classes with dependeincies on packages etc. which in any case cannot be executed in the REPL.
- When the REPL pane opens, if the mouse is not over it, it immediately hides. When opening the REPL, keyboard focus should be set to it.
My request is therefore:
- Please add back a command to simply open the C# interactive windows, (like F# interactive's
View.F#Interactive
). - Make sure keyboard focus is set into the REPL once opened.
Posted here as well.
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