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univ.h
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// univ.h --
// $Id: univ.h 1230 2007-03-09 15:58:53Z jcw $
// This is part of Metakit, the homepage is http://www.equi4.com/metakit.html
/** @file
* Definition of the container classes
*/
#define q4_UNIV 1
#include "mk4str.h"
/////////////////////////////////////////////////////////////////////////////
class c4_BaseArray {
public:
c4_BaseArray();
~c4_BaseArray();
int GetLength()const;
void SetLength(int nNewSize);
const void *GetData(int nIndex)const;
void *GetData(int nIndex);
void Grow(int nIndex);
void InsertAt(int nIndex, int nCount);
void RemoveAt(int nIndex, int nCount);
private:
char *_data;
int _size;
// char _buffer[4];
};
class c4_PtrArray {
public:
c4_PtrArray();
~c4_PtrArray();
int GetSize()const;
void SetSize(int nNewSize, int nGrowBy = - 1);
void *GetAt(int nIndex)const;
void SetAt(int nIndex, const void *newElement);
void * &ElementAt(int nIndex);
int Add(void *newElement);
void InsertAt(int nIndex, void *newElement, int nCount = 1);
void RemoveAt(int nIndex, int nCount = 1);
private:
static int Off(int n_);
c4_BaseArray _vector;
};
class c4_DWordArray {
public:
c4_DWordArray();
~c4_DWordArray();
int GetSize()const;
void SetSize(int nNewSize, int nGrowBy = - 1);
t4_i32 GetAt(int nIndex)const;
void SetAt(int nIndex, t4_i32 newElement);
t4_i32 &ElementAt(int nIndex);
int Add(t4_i32 newElement);
void InsertAt(int nIndex, t4_i32 newElement, int nCount = 1);
void RemoveAt(int nIndex, int nCount = 1);
private:
static int Off(int n_);
c4_BaseArray _vector;
};
class c4_StringArray {
public:
c4_StringArray();
~c4_StringArray();
int GetSize()const;
void SetSize(int nNewSize, int nGrowBy = - 1);
const char *GetAt(int nIndex)const;
void SetAt(int nIndex, const char *newElement);
// c4_String& ElementAt(int nIndex);
int Add(const char *newElement);
void InsertAt(int nIndex, const char *newElement, int nCount = 1);
void RemoveAt(int nIndex, int nCount = 1);
private:
c4_PtrArray _ptrs;
};
/////////////////////////////////////////////////////////////////////////////
#if q4_INLINE
#include "univ.inl"
#endif
/////////////////////////////////////////////////////////////////////////////