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CTD at combat start #15

@sharkman

Description

@sharkman

Got a CTD on combat start.

Probably referring to this line:

synchronizedClipGenerator->clipGenerator->animationBindingIndex = replacementInfo->originalInternalClipIndex;

Log:
https://pastebin.com/UhAzwevB

SkyrimSE v1.6.1170
trainwreck v1.4.0

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF8FF8F7E7B OpenAnimationReplacer.dll+00E7E7B ActiveSynchronizedAnimation::~ActiveSynchronizedAnimation

SYSTEM SPECS:
    OS: Windows 10 Pro 23H2 22631.4830
    CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i9-13980HX
    GPU #1: NVIDIA GeForce RTX 4090 Laptop GPU
    GPU #2: Microsoft Basic Render Driver
    RAM: 15.69 GiB/63.71 GiB
    PAGE FILE: 32.77 GiB/73.21 GiB

PROBABLE CALL STACK:
    [0 ] 0x7FF8FF8F7E7B OpenAnimationReplacer.dll+00E7E7B ActiveSynchronizedAnimation::~ActiveSynchronizedAnimation
        [F:\dev\OpenAnimationReplacer\src\ActiveSynchronizedAnimation.cpp:18]
        mov [r10+70h],r9w
    [1 ] 0x7FF8FF96B746 OpenAnimationReplacer.dll+015B746 std::_Hash<std::_Umap_traits<RE::BGSSynchronizedAnimationInstance *,std::unique_ptr<ActiveSynchronizedAnimation,std::default_delete<ActiveSynchronizedAnimation> >,std::_Uhash_compare<RE::BGSSynchronizedAnimationInstance *,std::hash<RE::BGSSynchronizedAnimationInstance *>,std::equal_to<RE::BGSSynchronizedAnimationInstance *> >,std::allocator<std::pair<RE::BGSSynchronizedAnimationInstance * const,std::unique_ptr<ActiveSynchronizedAnimation,std::default_delete<ActiveSynchronizedAnimation> > > >,0> >::_Erase<RE::BGSSynchronizedAnimationInstance *>
        [C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.40.33807\include\xhash:1112]
        mov edx,78h
    [2 ] 0x7FF8FF98DA8F OpenAnimationReplacer.dll+017DA8F OpenAnimationReplacer::RemoveActiveSynchronizedAnimation
        [F:\dev\OpenAnimationReplacer\src\OpenAnimationReplacer.cpp:349]
        lea rcx,[rsp+28h]
    [3 ] 0x7FF8FF941DAB OpenAnimationReplacer.dll+0131DAB Hooks::HavokHooks::BGSSynchronizedAnimationInstance_dtor
        [F:\dev\OpenAnimationReplacer\src\Hooks.cpp:161]
        mov rcx,rbx
    [4 ] 0x7FF71C2F80E9              SkyrimSE.exe+05480E9
        mov [rbx],r12
...

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