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Commit 32a55ad

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committedApr 19, 2017
Updating layout
1 parent bb35587 commit 32a55ad

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+33
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‎keyboard/tv44-rev3/keymap_tv44.c

+33-15
Original file line numberDiff line numberDiff line change
@@ -3,20 +3,20 @@
33
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
44
/* Layer: Base Layer
55
* ,-------------------------------------------------.
6-
* |Tab| Q| W| E| R| T| Y| U| I| O| P| BSp |
6+
* |Tab| Q| W| F| P| B| J| L| U| Y| ;| BSp |
77
* |-------------------------------------------------|
8-
* |FN1 | A| S| D| F| G| H| J| K| L| ;|Fn1'|
8+
* |FN1 | A| R| S| T| G| H| N| E | I| O|Fn1'|
99
* |-------------------------------------------------|
10-
* |SftEs| Z| X| C| V| B| N| M| ,| .| /|FN2|
10+
* |SftEs| Z| X| C| D| V| K| M| ,| .| /|FN2|
1111
* |-------------------------------------------------|
1212
* |Ctrl| FN2 |Gui |Enter| Space |Alt |Shift| FN3 |
1313
* `-------------------------------------------------'
1414
*/
1515
KEYMAP(
16-
TAB , Q, W, E, R, T, Y, U, I, O, P, BSPC, \
17-
FN0 , A, S, D, F, G, H, J, K, L,SCLN, FN21, \
18-
FN22 , Z, X, C, V, B, N, M,COMM, DOT,SLSH, FN1, \
19-
LCTL, FN1, LGUI, ENT, SPC, RALT, RSFT, FN2 ),
16+
TAB , Q, W, F, P, B, J, L, U, Y, SCLN, BSPC, \
17+
FN0 , A, R, S, T, G, H, N, E, I, O, FN21, \
18+
FN22 , Z, X, C, D, V, K, M,COMM, DOT,SLSH, FN1, \
19+
LCTL, FN1, LALT, FN23, SPC, RGUI, RSFT, FN2 ),
2020

2121
/* Layer: Function Layer 1
2222
* ,-------------------------------------------------.
@@ -31,9 +31,9 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
3131
*/
3232
KEYMAP(
3333
GRV , FN4, FN5, FN6, FN7, FN8, FN9,FN10,FN11,FN12,FN13, DEL, \
34-
TRNS ,BSLS,QUOT,MINS, EQL,LBRC,RBRC,DOWN, UP,LEFT,RGHT, TRNS, \
35-
TRNS , ESC,FN20,PSCR,TRNS,TRNS,TRNS,MSTP,MPLY,MPRV,MNXT,RSFT, \
36-
TRNS, LGUI, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
34+
TRNS ,BSLS,QUOT,MINS, EQL,LBRC,RBRC,LEFT, DOWN,UP,RIGHT, TRNS, \
35+
TRNS , ESC,TRNS,PSCR,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END,RSFT, \
36+
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, BTLD ),
3737

3838
/* Layer: Function Layer 2
3939
* ,-------------------------------------------------.
@@ -50,9 +50,9 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
5050
FN3 , 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS, \
5151
ESC ,FN14,FN15,FN16,FN17,FN18,FN19, 4, 5, 6,VOLU, ENT, \
5252
TRNS ,TRNS,TRNS,TRNS,TRNS,TRNS, 0, 1, 2, 3,VOLD,TRNS, \
53-
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
53+
TRNS, TRNS, TRNS, TRNS, 0, TRNS, TRNS, TRNS ),
5454

55-
/* Layer: Game Layer
55+
/* Layer: Game Layer (3)
5656
* ,-------------------------------------------------.
5757
* | | | | | | | | F1| F2| F3| F4| |
5858
* |-------------------------------------------------|
@@ -64,10 +64,27 @@ const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
6464
* `-------------------------------------------------'
6565
*/
6666
KEYMAP(
67-
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, F1, F2, F3, F4, TRNS, \
68-
ESC ,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, F5, F6, F7, F8, ENT, \
67+
TRNS,Q,W,E,R,T,Y, F1, F2, F3, F4, TRNS, \
68+
ESC ,A,S,D,F,G,TRNS, F5, F6, F7, F8, ENT, \
6969
LSFT , 1, 2, 3, 4, 5, 6, F9, F10, F11, F12,RSFT, \
7070
TRNS, LSFT, B, SPC, C, TRNS, TRNS, TRNS ),
71+
72+
/* Layer: Function Layer 4 (SpaceFN)
73+
* ,-------------------------------------------------.
74+
* | `| !| @| #| $| %| ^| &| *| (| )| Del |
75+
* |-------------------------------------------------|
76+
* | | \| '| -| =| [| ]| Dn| Up|Lft| Rt| |
77+
* |-------------------------------------------------|
78+
* | |Esc|LED|PSc| | | |Stp|Ply|Prv|Nxt|Sft|
79+
* |-------------------------------------------------|
80+
* | | Gui | | | | | | |
81+
* `-------------------------------------------------'
82+
*/
83+
KEYMAP(
84+
TRNS , TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,FN18,FN19,TRNS,TRNS, TRNS, \
85+
TRNS ,TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,FN12,FN13,TRNS,TRNS, TRNS, \
86+
TRNS , TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,LBRC,RBRC,TRNS,TRNS,TRNS, \
87+
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS ),
7188
};
7289

7390
const action_t PROGMEM fn_actions[] = {
@@ -93,5 +110,6 @@ const action_t PROGMEM fn_actions[] = {
93110
[19] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
94111
[20] = ACTION_BACKLIGHT_STEP(),
95112
[21] = ACTION_LAYER_TAP_KEY(1, KC_QUOT),
96-
[22] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC)
113+
[22] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
114+
[23] = ACTION_LAYER_TAP_KEY(4, KC_ENTER)
97115
};

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