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Do we need to compute point tracks to do BA? We need 2D-3D correspondences right? For Table 1 in your paper, is it just one global BA optimization for all cameras at once?
In your paper you say: "Note that our method directly predicts close-to-accurate point/depth maps, which can serve as a good initialization for BA. This eliminates the need for triangulation and iterative refinement in BA as done by [125], making our approach significantly faster (only around 2 seconds even with BA)"
Thanks for this amazing work! The performance looks impressive. I was wondering if the BA implementation is included in this repository?
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